Battles of Destiny

Battles of Destiny is turn-based, and takes place on maps that represent the earth or fictional worlds.

[1] In its January 1993 issue, Computer Gaming World reported that Quantum Quality Productions (QQP) had "recently" purchased Battles of Destiny from an unnamed developer in Atlanta, Georgia.

The game was accepted through QQP's "unsolicited submissions" program, which had previously resulted in Solitaire's Journey by designer Andrew Visscher.

[5] In Computer Gaming World, William R. Trotter offered Battles of Destiny a positive review, calling it "seductively easy-to-learn and quite addictive to play.

[8] Noting that it could be emulated with DOSBox, writer Jerry Pournelle wrote in 2011 that Battles of Destiny "holds up pretty well if you like that sort of thing".