Beany Bopper

Beany Bopper is a multidirectional shooter for the Atari 2600 from California-based developer Sirius Software and published by 20th Century Fox Games in 1982.

[1] The player controls the "bopper", which is a ball that traverses a playing field with rectangular obstacles in it, and is tasked with preventing "beanies" (so called because they wear propeller beanie hats) from reaching the bottom of the screen.

To do this the player must shoot the "beanies" with a stun-gun that can pivot through 360 degrees, and then touch them to capture them.

Objects fall from the top of the screen that can be collected by the player for additional points.

[3] Writing retrospectively in 2011, Brett Weiss criticised the game as having excessively simplistic graphics and sound and having game-play that was "limited in scope".