The studio began as a subsidiary of digital company Virtual Environments Systems & Consultancy (VESC), which was spun-off to create PC CD-ROM games on April 1, 2001.
[1] The company anticipated an Autumn 2002 launch date, and aimed to distribute the game to big retailers and entertainment shops over the world, while accepting online orders over the Internet.
[2] The company hired cartoon artist Patrick Schoenmaker[3] on June 1, his debut video game.
[2] On July 10 it was announced the game would have dedicated versions in Spanish, Dutch, Russian, Japanese, French, German and English.
[2] On July 7, QVSoftware signed a distribution deal for release in Australia/New Zealand for early October 2002.
The game features weather, multiple tracks and cars, and internet competition.