Big Trouble in Little China is a side-scrolling beat 'em up designed by Mev Dinc and published by Electric Dreams Software in 1986 for the Amstrad CPC, Commodore 64,[1] and ZX Spectrum.
Jack Burton can use a gun with limited ammunition, and Wang Chi can wield swords which eventually break.
Your Sinclair awarded 8 out of 10, highlighting smooth scrolling and good sprite animation, only criticising the unbalanced difficulty with some enemies.
[5] In a later retrospective on tie-in licences, Your Sinclair found the animation to be poor, with little variety in enemy types, and amended their score to 52%.
[3] Conversely, Sinclair User gave only 1 star out of 5, describing the characters as poorly depicted, with no atmosphere or sound effects.