That August it became clear that Yafaray was not the best choice, and focus was shifted towards Blender, a renderer with more features and a compact file format.
Until May 2005, the Linux and Windows clients got major code overhauls and loads of tests were done to estimate and improve performance of several aspects of the data transfer systems.
In May 2010, the project entered a beta stage,[4] requiring users to agree to a new set of licensing rules based on the Creative Commons.
In 2007–2009, the Open Rendering Environment (ORE) project run by the Laurea University of Applied Sciences in Finland was created under guidance from Janus Kristensen and Julius Tuomisto, a team consisting mainly of undergraduate students started to do research on BURP for applications in Finnish small and medium-sized enterprises and third level education.
By dividing the work among hundreds of computers, an animation that takes possibly months to render in CPU time could be completed in only a few days.
In tandem with this collaborative approach, BURP hopes to make animations and images public as soon as they are finished so that all participants will be able to see the outcome.
"[7] While the ORE project researched the possibilities of using BURP for education and business, it became evident that accessibility would be key in reaching users.