A payoff matrix converted from A and B where player 1 has two possible actions V and W and player 2 has actions X, Y and Z In game theory, a bimatrix game is a simultaneous game for two players in which each player has a finite number of possible actions.
The name comes from the fact that the normal form of such a game can be described by two matrices - matrix
describing the payoffs of player 1 and matrix
describing the payoffs of player 2.
possible actions and player 2 has
When the row player selects the
-th action and the column player selects the
-th action, the payoff to the row player is
and the payoff to the column player is
The players can also play mixed strategies.
A mixed strategy for the row player is a non-negative vector
Similarly, a mixed strategy for the column player is a non-negative vector
When the players play mixed strategies with vectors
, the expected payoff of the row player is:
Every bimatrix game has a Nash equilibrium in (possibly) mixed strategies.
Finding such a Nash equilibrium is a special case of the Linear complementarity problem and can be done in finite time by the Lemke–Howson algorithm.
[1] There is a reduction from the problem of finding a Nash equilibrium in a bimatrix game to the problem of finding a competitive equilibrium in an economy with Leontief utilities.