Bitsquid

[2][3] The game engine was built to be flexible and scalable, with support for visual scripting, Lua, and C++ for advanced users.

[7][8] The money from the sale helped Fatshark develop Warhammer: End Times – Vermintide, the studio's first self-published AAA game.

[10] In 2015, Bitsquid was retooled into Autodesk Stingray, which integrated with the company's game development toolchain, including 3ds Max, Maya, Mudbox, and Maya LT.[11][12] Autodesk hoped to compete with other low-cost-to-enter game engines like Unreal Engine, Unity, and CryEngine.

[14] In December 2017, citing its inability to compete with Unreal Engine and Unity, Autodesk announced Stingray's end of sale and development as a standalone product, effective as of January 7, 2018.

[17] On February 8, 2024, Arrowhead Game Studios released Helldivers 2, a third-person co-op shooter built in Stingray, six years after official support ended.