[4] Players are tasked with protecting aid workers and other dignitaries in a volatile nation overrun by a warlord named General Limbano.
[5] The gameplay is described as on-rails, similar to the style of arcade games Virtua Cop or Time Crisis.
[6] Describing the characters in the game, Richard Dormer of Zombie Studios said, “They're not commandos ... They’re not in there saving the world against the next nuclear bomb.
If there’s one thing that’s important to Blackwater it’s their 100% success rate for protecting people.” Throughout the game, the player will switch between squad members Devin, Baird, Smash, and Eddie.
Ian Howe, president of 505 Games said, "being able to get the controller out of player’s hands with Kinect and have them on the ground and immersed in the experience will give them a glimpse of what it takes to be a member of an elite fighting force.
Prince said "this game and its immersive Kinect-based approach will give players the chance to experience what it is like to be on a Blackwater team on a mission without being dropped into a real combat situation.
"[4] During development, 505 Games and Prince worked hand-in-hand with Zombie Studios and former Blackwater operatives to mimic the intensity of real-world missions.