Blades is a 104-page softcover book designed by Louis Prosperi, Robin Laws, Sam Witt, Teeuwynn Woodruff, Nicole Lindros Frein, and Diane Piron-Gelman, with interior art by Kent Burles and John Dollar, and cover art by Steve Bryant.
The adventures involve a set of seven magical daggers and a team of player characters must discover the knowledge to be able to use them.
[2] In the March 1996 edition of Arcane (Issue 4), Andy Butcher found a host of problems with this book, saying, "Blades is fundamentally flawed and won't work for most groups.
There are some good ideas here, though, and taken individually the component adventures serve as useful examples of the kind of thing you should be running when your players want to learn about a particular magical item.
Despite the many different contributors, Swan thought "the characters, encounters, and other basics are handled with effortless aplomb...The tone remains grim, the dangers ever present."