Blast-A-Way

The player controls a robot who must rescue creatures named Boxies by clearing paths from using their provided tools.

Released on August 30, 2012, for iOS, the game received praise for its gameplay and minimalist design but criticism for its controls.

In each of the game's 80 levels,[1][2] the player must clear paths to collect creatures, known as Boxies, by using their provided tools, including bombs and teleporters.

[2][3] Blast-A-Way was developed by the Swedish studio Illusion Labs, who previously created mobile games such as Touchgrind (2008) and Labyrinth 2 (2009).

[4][5] The game's concept originated from one of the studio's artists, who created an image of box-headed robots throwing bombs.

In Blast-A-Way , the player must rescue Boxies by breaking the level's obstacles.