Blazing Souls

Blazing Souls (ブレイジングソウルズ, Bureijin Souruzu) is a tactical role-playing game developed by Idea Factory and released for the PlayStation 2 in 2006.

In addition, instead of having separate screens or maps for exploration and battle, the game features a seamless transition between the two gameplay types.

The player can position forces on the battlefield and wait for the right moment to string together the combo attacks using multiple party members, both in melee and at range.

Blazing Souls allows the player to create over 200 different items and skills as well as the ability to capture monsters and have them placed within the party.

Set nearly two decades following the end of the Seven Years' War chronicled in Spectral Souls II's True Ending (modified Rozess Army route) the story follows the somewhat random misadventures of a freelance Contractor named Zelos and crew, who by various circumstances, is at the center of a conflict involving Elemental Cores which both beings called Human Genomes and a group known as the Original Saints are also searching for as these Elemental Cores are both the key to healing the war ravaged world of Neverland and the trigger for enthroning the intended successors of the current humanity, the Human Genome as the new dominant race.