Bleeding Edge (video game)

[2] The development of Bleeding Edge began as a passion project and was built out of inspiration from the original Ninja Theory game Kung Fu Chaos.

Creative director Rahni Tucker stated the reasoning behind this game existing was "At home, I play a lot of team multiplayer games, all the way from MOBAs to team shooters.

Tucker pitched the game and at the time nothing came of it but she stated that around halfway for Hellblade, Ninja Theory approached her on the idea and development went into production.

[5] A technical alpha test was announced to begin on 27 June 2019, for those who have signed up via the Bleeding Edge website.

[9][10] PC Gamer criticized the design of the map they played and the controller layout, but praised the feel and look of the melee attacks and abilities.