[9] After building the Super FX, Argonaut designed several different chips for other companies' video game machines, which were never released.
There, they continued the design of CPU and GPU products and maintained "BRender", Argonaut's proprietary software 3D engine.
According to Jez San, Argonaut remained an independent developer by choice, and had turned down several buyout offers.
In September 1997, Croc: Legend of the Gobbos was released by Fox Interactive for the PlayStation and Sega Saturn.
In 1998, ATL was rebranded ARC after the name of their main product, the Argonaut RISC Core, and became an independent company spun off to the same shareholders.
In early October 2004, Argonaut Games called in receivers David Rubin & Partners, laid off 100 employees, and was put up for sale.
A lack of a consistent stream of publishing deals had led to cash-flow issues and a profit warning earlier that year.
[14][15] On 25 September 2024, Argonaut announced they had made a strategic investment in Ancient Machine, the developer of the forthcoming PC narco-thriller VICE Undercover.
[18] Software made with BRender includes Carmageddon,[19] Croc: Legend of the Gobbos, FX Fighter,[20] I-War,[21] and 3D Movie Maker.