Bodycount (video game)

The player assumes control of Jackson, a former mercenary resolving wars between countries under an organization called the "Network".

Bodycount revolves around Jackson, a former American soldier recruited by the enigmatic "Network", seemingly a private military contractor who resolves international conflicts.

The game has an ambiguous conclusion which seems to imply that the Network has established a dominant influence in global affairs with the destruction of the last Target bases in Lagos and Jiangsu.

The former offers traditional deathmatch style sessions (individual or team-based) and the latter challenges two players to survive increasingly difficult waves of enemies.

[17] The Guardian gave the Xbox 360 version a score of three stars out of five, saying that the game "isn't the future of first-person shooters.

[15] The Daily Telegraph gave the same version two-and-a-half stars out of five, saying that it "professes to be a reaction to overblown, scripted rollercoaster FPSes, but never manages to bring a whole lot to the table for itself.

[14] However, The Digital Fix gave the same version four out of ten, calling it "an ill conceived, poorly constructed, seemingly rushed mess which isn't fun and in no way warrants its full price tag.