Book of Travels

Unlike many RPGs, Book of Travels has no overarching goals, beginnings, or ends and pushes the player to create their own journey.

Unlike many RPGs, the game focuses on role-playing, exploration, and personality rather than stats and numbers.

Players are able to gather resources, craft items, learn special abilities, with some aspects of combat.

[3] Announced in September 2019 at Tokyo Game Show, Book of Travels' development was crowdfunded via Kickstarter.

[5] Might and Delight has stated that they are committed to expanding the game over time, likening their role to a Dungeon Master, hinting at new scenarios that will be up to players to find on their own.