Bridget (Japanese: ブリジット, Hepburn: Burijitto) is a fictional character in Arc System Works's Guilty Gear video game series.
In her youth, Bridget recognized their pain and set out to be a man and gain great wealth in order to disprove the superstition and to make her parents happy.
After disproving the superstition, Bridget found that being a man did not make her happy, and realized that her true self was her desire to live as a woman in accordance with her gender identity.
Bridget was created as "a cute character" by Daisuke Ishiwatari, who wanted to vary the cast of Guilty Gear X2, where she was presented as a cross-dressing but self-identifying boy.
When they became aware of her biological sex, reviewers included Bridget on lists of best androgynous and cross-dressing characters, and debated her sexual orientation.
[5] Intrigued by the idea of such a weapon in a 2D fighting game due to how it moved, he changed the character's design entirely,[6] and both bought and practiced with a yo-yo to fully understand the range of movement available.
He spent "a very long, very frustrating time trying to get the animation to work", rejecting many versions before studio staff made Bridget "look natural".
[11] Ishiwatari incorporated elements into Bridget's appearance to hint at their gender however, such as giving the in-game portraits a slightly masculine face.
[13] Ishiwatari however noted several times during development he almost abandoned the concept and was worried he may receive backlash for incorporating such a character into the game, going to lengths in the final product to emphasize that Bridget was actually male.
[4] The subject matter of Bridget's gender identity was revisited years later in Guilty Gear Strive, with Ishiwatari redefining them as transgender.
To this end he gave her an "immoral design" of a Catholic nun's outfit, coupled large metal handcuff was placed around her waist to indicate her capability of binding others.
She possesses a cheerful and happy personality, which is result of her trying to not worry her parents who, unable to raise her as a boy, were in pain and felt guilt for feeling they are forcing her to live in a certain way.
Bridget came to the conclusion that in order to free her parents from their guilt and to make them happy, she would need to live as a man and to bring home riches to disprove the superstitions.
[34] Bridget has been the subject of discussion about her gender identity, even before the release of Guilty Gear Strive and confirmation that she is female rather than male, due to her feminine appearance.
[39][40] Critics praised Bridget's storyline in Guilty Gear Strive, in which she struggled with her gender identity and ultimately came out as a trans woman.
[42] Kenneth Shepard of Fanbyte speculated that her extended absence may have been due to uncertainty over how to address her backstory, which he said was presented with homophobic and transphobic tropes in her prior appearances.
[43] Renata Price of Waypoint drew parallels between Bridget's evolution and the increasing presence and acceptance of queer players in the fighting game community.
[44] Price and Shepard connected Bridget's story to Arc System Works's recent treatment of Testament, who identified as non-binary in a prior DLC for Strive.
[43][44] Following her inclusion in Guilty Gear Strive, some fans alleged that Bridget's trans identity was invented by the translation and localization team and was not present in the Japanese version of the game; additional rumors purported that she only comes out as trans in a "bad ending" and identifies as a cisgender man in other endings, with the implication that Goldlewis pressured her into identifying as female.