Graphics, online option and its price were the aspects most praised for the first update, while Accent Core divided opinions about its innovations and was panned by its Wii controls.
Core Plus was the source of much praise, although it was not totally satisfying for reviewers; Plus R is the one that has the lowest average scores from GameRankings and Metacritic.
[8] Later, it was ported to Xbox, Windows, and PlayStation Portable (PSP), being released on April 29, 2004 by Microsoft,[8] on July 23, 2004 by Media Kite,[5] and September 29, 2005 by Sega,[8] respectively.
"[22] IGN said it "offers a solid framerate (even online), lush visuals, and an incredible amount of gameplay depth.
"[23] In addition to the several features, including the option to play multiplayer matches in Xbox Live, reviewers noted its price in North America as a reason to buy the game, giving high scores to it.
"[31] Two new characters were introduced to the game, these being A.B.A, who debuted in Guilty Gear Isuka, and Order-Sol, who is Sol Badguy with an entirely different costume, and moveset.
In addition to balance changes, Accent Core features a new type of special move, the "Force Break," which uses 25% of the tension gauge.
[35] In addition to a new opening movie,[citation needed] and a redesigned menu,[37] all voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors.
All characters have a storyline, and the stories cover the major events involving the mystery of Gears, "That Man" and conflict with the Post-War Administration Bureau.
[73][76] Clements affirmed, "Somewhat less glamorous than previous Guilty Gears, Accent Core Plus still has a polished feel and an interesting universe.
[81] While deemed it "a good value", Official Xbox Magazine's Heidi Kemps said it is difficult for newcomers and that the "super-basic matchmaking and sometimes-laggy online play are also disappointing.
"[82] Similarly, Chris Sculion of Official Nintendo Magazine said "it's not very user-friendly" but "you'll find there's a fantastic fighting game hidden inside.
"[83] Vincent Ingenito of IGN said it is "arguably the best game to ever bear the name",[84] and Matthew Codd of NZGamer stressed, "Poor online play doesn't stop you from getting a few mates around for an old fashioned side-by-side slugfest.
"[85] Both NGamer and Nintendo Power commend the possibility of playing it several times, with the former labeling it "An absorbing, tactically rich fighter with endless replay value.
[89] Guilty Gear XX: Accent Core Plus R was released on the PlayStation Vita in Japan on March 19, 2013 as an exclusively downloadable game.
[91] A patch to update the PS3 version of Guilty Gear XX Accent Core Plus to Plus R was released on the Japanese PlayStation Store on August 7, 2013 and globally for Xbox Live on October 11, 2013.
[98] It was largely criticized for its lack of an online mode; Ingenito stated, "Both mechanically and visually, Guilty Gear XX Accent Core Plus R is an excellent fighter" but that it "feel[s] incomplete".
[101] Destructoid's Chris Carter wrote, "I'm pretty torn on the review given the omission of such a major function, but ultimately Guilty Gear is a great game, and that core was preserved here.
"[102] Pocket Gamer's Peter Willington deemed it as neither good for newcomers due to its difficulty, nor for people used to the series, as "it's doubtful the tweaks to character moves or minimal additional content will be worth the price of admission if you own a copy on another platform.
"[103] Bradly Hale of Hardcore Gamer also did not considered it worth buying for people who own the previous Core Plus due to its lack of online play, though he commented, "Its mechanics, its mode, its style and presentation are all top notch.