Anghelo designed the game's artwork and scenario as well as a special plastic cabinet that saw limited use.
The game was later released as a web-based version and on home consoles as part of arcade compilations.
The object is to clean a kitchen sink by maneuvering over ants, crumbs, and grease spots to absorb them before they slide into the drain.
As the bubble absorbs more objects, it grows in size, eventually acquiring first eyes and then a smiling mouth.
At the same time, sponges and scrub brushes slowly move around the sink, cleaning it on their own in competition with the player.
[1][2] A level ends when all of the point-scoring objects are gone - either lost down the drain, cleaned by sponges/brushes, eaten by roaches, or absorbed by the bubble.
In addition, whenever the bubble has a face, the drain flashes green, giving the player a chance to enter it and skip the next level.
[3] The initial concept was conceived by John Kotlarik, who aimed to create a non-violent game.
[9] Four years later, Midway Games[Note 1] launched a website featuring the Shockwave versions.