Bug Hunter is a science fiction combat board game published by TSR in 1988, using adaptions of rules from the previously released Sniper!
Bug Hunter was designed by Steve Winter, with artwork and cartography by Kim Janke, Dennis Kauth, and David C. Sutherland III, and cover art by Keith Parkinson.
[1] Bug Hunter moved the combat setting out of the Second World War and onto distant planets, where humans are attacked by predatory aliens.
rules set, the game focuses on "the popular science fiction theme of embattled humans threatened by vicious alien creatures in space and on the ground,"[3] with one player taking the human side, and the other player playing the aliens.
He concluded by giving the game a perfect score of 5 out of 5, saying, "Bug Hunter is not without a few rough spots but [...] it is fast, fun and contains enough variables to keep players interested for some time.