Build-A-Bird

Build-A-Bird (1986 or earlier) was educational software for the Unisys ICON II public school computer.

[1] Build-A-Bird was designed and developed by Ergonomics Lab, University of Toronto.

Gameplay revolved around creating a bird by choosing from a selection of different body parts such as stork-like legs, short legs adapted to alighting on various natural surfaces, or predatory talons.

Upon selecting your preferred, various body part types the game would provide one or several real life birds that fit your selections.

What happened next in the game involved educational material about your bird's range and habitat.