Business Games

Prices change instantly when transactions are made (usually based on the standard supply and demand principle although there is a random element).

This includes whether to build or extend factories, spend on improving management or marketing, and setting the price.

The game introduces terms and reports such as market share, overheads, profit and loss accounts and balance sheets.

[1] Business Games was released in 1983 as part of Acornsoft's Education range which was aimed at schools as well as home users.

[2] The package was reviewed by Ken Garrett for The Micro User which was largely positive.