Cabela's Big Game Hunter II

Upon starting the game, the player can create an on-screen character and begin with some amount of money to buy permits, weapons and hunting gear.

By correctly shooting the animal with a permit, a screen detailing the vital signs of it is shown, and the player will receive some money.

[1] The game uses a 360 degree circle movement where scents and calls can be used for attracting animals.

[3] Big Game Hunter II achieved global sales of 350,000 units by February 1999.

It released in 1998, featuring a range of new weapons, ammunition, animals, authentic Cabela's hunting gear and a new map.