Upon ramming the criminal is launched high into the air, and upon coming down will be captured by the nearest bounty hunter.
A targeting reticule appears under the criminal and turns green if the bounty hunter is in the correct position to collect and red if they are not.
If hit by the mallet or homing missile the criminal launches into the air from the previous bounty hunters car, much akin to if it had been rammed for the first time.
If hit in a high-speed collision or caught using the magnet the criminal is transferred directly to the bounty hunter.
[11] Some critics slammed the game, which in turn drew a vitriolic response from David Jaffe, stirring up a bit of controversy.
a "mistake", specifically in regard to his choice of giving the game a cartoon look which clashed with the "hardcore" style of gameplay.