In 2016, SCE and SNEI jointly established Sony Interactive Entertainment and it was announced the new entity would be headquartered in the United States.
[5] As part of a worldwide restructuring at the beginning of 1997, the American and European divisions of SCE were both re-established as wholly owned subsidiaries of SCEI.
Shuhei Yoshida was named as president of Worldwide Studios on May 16, 2008,[16] replacing Kazuo Hirai, who was serving interim after Harrison left the company in early 2008.
[26] On April 26, 2007, Ken Kutaragi resigned from his position as chairman of SCEI and group CEO, passing on his duties to the recently appointed president of SCE, Hirai.
The main Japanese division of SCEI was temporarily renamed "SNE Platform Inc." (SNEP) on April 1, 2010, and was split into two divisions that focused on different aspects: "Sony Computer Entertainment, Inc.", consisting of 1,300 employees who focused on the console business, and the network service business consisting of 60 to 70 employees.
[46][47] On March 6, 2014, Sony Computer Entertainment of America President and CEO, Tretton, announced he was resigning from his position at the end of the month, citing a mutual agreement between himself and SCEA for the cessation of his contract.
Tretton was replaced by Shawn Layden, who was the vice-president and chief operating officer (COO) of Sony Network Entertainment International, effective April 1, 2014.
Sony signed deals with major networks, including CBS, Discovery, Fox, and Viacom, so that users can view live streaming video, as well as catch up and on-demand content, from more than 75 channels, such as Comedy Central and Nickelodeon.
Unlike the former SCE, SIE is headquartered in San Mateo, California, and oversees the entire PlayStation brand, regional subsidiaries, and content business.
It was reported in December 2016 by multiple news outlets that Sony was considering restructuring its U.S. operations by merging its TV and film business with SIE.
[61] On August 19, 2019, Sony Interactive Entertainment announced that the company had entered into definitive agreements to acquire Insomniac Games.
[63][64] On November 8, 2019, Gobind Singh Deo, Malaysia's Minister of Communications and Multimedia, announced that Sony Interactive Entertainment would open a new development office in the country as in 2020 to provide art and animation as part of Worldwide Studios' efforts to make exclusive games for PlayStation consoles.
The investment came after Sony helped with Epic's development of new technologies in its Unreal Engine 5, which it was positioning for use in powering games on the upcoming PlayStation 5 to take advantage of its high speed internal storage solutions for in-game streaming.
[68] On April 13, 2021, Epic Games announced that it received an additional $200 million strategic investment from SIE's parent Sony Group Corporation.
[69] On May 3, 2021, Sony Interactive Entertainment announced the acquisition of a minority stake in Discord, which would be integrated into the PlayStation Network by early 2022.
[86] On August 24, 2023, Sony Interactive Entertainment announced it had acquired audio company Audeze, who makes gaming headphones.
[87] On November 2, 2023, Sony Interactive Entertainment announced that it would acquire UK-based iSize, a company which specializes in building AI-powered solutions to improve video delivery.
Sony Group president Hiroki Totoki became chairman of SIE on October 1, 2023 and interim CEO from April 1, 2024, following Ryan's departure.
[93][94] On May 13, 2024, Sony Interactive Entertainment unveiled a new leadership structure effective June 1, 2024, with Hermen Hulst and Hideaki Nishino becoming CEOs of separate divisions within SIE.
Hulst will be the CEO of the Studio Business Group which he will oversee PlayStation's video game development as well as adaptations into other mediums such as television and film while Nishino will be CEO of the Platform Business Group, in which he will oversee hardware, technology, accessories, PlayStation Network and relationships with other developers and publishers.
The management changes are scheduled to go into effect April 1, 2025[97] Hiroki Totoki serves as chairman of SIE, with Hideaki Nishino and Hermen Hulst leading the Platform and Studio Business Groups respectively.
Sony's first wide home console release, the PlayStation (codenamed "PSX" during development), was initially designed to be a CD-ROM drive add-on for Nintendo's Super NES (a.k.a.
[100] SCEI's second home console, the PlayStation 2 (PS2) was released in Japan on March 4, 2000, and later in North America and Europe in October and November 2000, respectively.
Gaming tech was becoming extremely sophisticated ... Sony seemingly knew the exact route toward popularity, turning the console with the least powerful hardware of that generation into a juggernaut of success.
The console has since seen two major redesigns, with new features including smaller size, more internal memory, a better quality LCD screen and lighter weight.
[24] The PS3 utilizes a unique processing architecture, the Cell microprocessor, a proprietary technology developed by Sony in conjunction with Toshiba and IBM.
Several variations of the PS3 have been released, each with slight hardware and software differences, and each denoted by the varying size of the included hard disk drive.
[103][104] Internally, the Vita features a 4-core ARM Cortex-A9 MPCore processor and a 4-core SGX543MP4+ graphics processing unit, as well as LiveArea software as its main user interface, which succeeds the XrossMediaBar.
[111] Described by Sony as a "next generation" console, the PS4 included features such as enhanced social capabilities, second-screen options involving devices like the handheld PlayStation Vita, a membership service and compatibility with the Twitch live streaming platform.
[128] Subsequent Windows releases included 2018's God of War in January 2022,[129] Marvel's Spider-Man Remastered in August 2022, the Uncharted: Legacy of Thieves collection and Sackboy: A Big Adventure in October 2022, Marvel's Spider-Man: Miles Morales in November 2022, Returnal in February 2023, The Last of Us Part I in March 2023, and Ratchet & Clank: Rift Apart in July 2023.