Capri (series)

[2] The gameplay is very similar to Myst, in which the player navigates through the landscape by click on a series of static screens; 4,500 real photographs of the Mediterranean island of Capri.

"AnaCapri" sees the player return to the northern region of Capri, for an adventure that has a mix of mythology, literature, science fiction, history, and psychology.

[4] In "The Capri Connection", you play as Dr. Nico Fredi, whose mind becomes swapped with that of his alternate universe double Dr. Nick Freuds; the result of Space-Time rip from an experiment-gone-wrong by Dr. Costanzo Gravitiello.

[5] Quiet Weekend was developed by a two-man father-and-son team, consisting of Silvio and Gey Savarese.

[15] GameSpot compared AnaCapri to the gameplay featured in early 1990s adventure titles, describing it as a "pseudo-nostalgia piece" that isn't fun to play.

[2] GameBoomers had reservations about The Capri Connection, but complimented its ability to illustrate an exotic part of the world not seen in other video games.

[5] Adventure Classic Gaming wrote that "soaking up the breathtaking sceneries and exploring the remarkable culture" is an admirable way to experience the region.