Capsule Silence XXIV is a 2016 experimental video game by independent developer Ben Esposito and the chiptune band Anamanaguchi which incorporates an album.
Before its release, Esposito and Anamanaguchi staged a fictional dispute between the band and their publisher depicting a conflict over the game, which was described as a large-scale multi-million dollar title.
Capsule Silence XXIV is initially presented as a high-production "multi-million dollar" AAA game, of which the player navigates a short and incomplete level.
At the end, they have to use a gun against an orc, but it fails to shoot bullets due to a purported software bug in the game, prompting the player to find an alternate solution.
Berkman proposed the idea of a virtual world in which players could navigate the band members' rooms to discover music, and Esposito decided to package it in a game-within-a-game to avoid a feeling of voyeurism.
GameSpot's senior editor Justin Hayward later criticised Anamanaguchi for their actions, stating that they expected "honest views and opinions, and it’s a breach of trust when someone takes advantage of that.