[5][6][7][8] It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction.
[11][16][17] In the iOS version, each level sees the player start a case, travel the world, collect clues, fill out a warrant, and finally chase the crook.
In each location players search for clues via their fingers' manipulation of the touch pad, and as witnesses offer them information, they can start to build up their warrant.
[9] A few months later in March, Edutainment Weekly quoted Houghton Mifflin Harcourt communications director Jennifer Berlin as saying that there would be future developments regarding an iOS app.
[31] AppAddict praised the game's ability to retain its old gameplay while using new technology to enhance the experience, and called the title an "excellent" modern addition to the franchise.
[33] Slashgear noted that in an attempt to appeal to the next generation of gamers who may be unfamiliar with Carmen Sandiego, HMH decided to release the game onto the platform they prefer, iOS.
Apple N Apps gave it a 2 out of 5, writing that its nostalgia is ultimately outweighed by its simplicity, blandness, and shortness, concluding that despite a "promising pedigree" it had a "poor execution".
[35] MakeUseOf disliked the price point for each set of three 15-minute cases, commenting that a more cost-effective way to experience the franchise would be to download the free DOS versions of the 80's games.