Cave Noire

[1] The player takes on the role of a hero, either male or female, who has recently arrived at the village of Karuzu, which consists of an Adventurer's Guild and four distinct randomly generated dungeons.

Potions, spells, and rings have additional effects when used/equipped, e.g. health refreshments, poison, dealing increased damage, or invisibility.

[3] In Japan, the game magazine, Famicom Tsushin (Famitsu) gave Cave Noire a total of 29 points out of 40.

In my opinion, this is a severely overlooked masterpiece, deserving of a much higher place in the Roguelike history books than it currently holds.

and that "Here you always believe that between the tools at your disposal and perhaps a little luck you have a real chance to think your way to victory, Cave Noire always finding a way to look intimidating without feeling unpalatably overwhelming.

A screenshot of typical Cave Noire gameplay. The player is confronted with a randomly generated room containing a couple of monsters and a gold coin.