Chariots of War

Chariots of War is an isometric 2D computer wargame, developed by Slitherine Software and Paradox Interactive, and published by Strategy First.

The strategic layer of Chariots of War is turn-based, though unlike Civilization, the focus is almost entirely on real-time tactical combat.

The game is similar to Slitherine's earlier wargame Legion, and uses the same graphics engine.

There are 58 different civilizations to play, all divided into the following ethnic groups: There are nine different resources to collect (food, building materials, copper, tin, wood, gold, gems, incense, and horses), which are used to construct buildings and units.

While trade and diplomacy do feature in the game, they are of lesser importance, as conquest is the only way to attain victory.