Chasing Static

Chasing Static received a mixed reception from reviewers, with praise directed to the game's presentation, writing and atmosphere, and criticism of its short length and ending.

[12] Sean Davies of Finger Guns wrote the game was a "compact narrative thriller" with "high quality audio" and a "great script", with a story "worth seeing through to the end".

[2] Similarly, Will Aickman critiqued the "vague and directionless" presentation of the game, writing that "the story feels less like a complete narrative (and) more like a skeletal frame" and noting "there’s little direction or fleshed-out larger context".

[14] Whilst Kyle Caldwell of PixelDie wrote that "Chasing Static is short and never really overstays its welcome", he observed that the game's ending "falls flat" and "comes out of nowhere and seems thrown together at the last minute".

[15] Describing Chasing Static as "a title constantly working against itself", Save or Quit critiqued the game's ending as an "anticlimactic experience" that "completely killed the atmosphere" and "tore away the psychological horror".

Gameplay screenshot