[2] Taylor was born in British Columbia and started in the video game industry in the late 1980s at Distinctive Software in Burnaby.
Taylor moved to Seattle, Washington in January 1996 when he joined Cavedog Entertainment as the designer and project leader for the real-time strategy video game Total Annihilation and its first expansion, Total Annihilation: The Core Contingency.
Although Atari has shown no interest in reviving the Total Annihilation franchise, the company nonetheless held on to it until July 2013.
[6] He helped create the game's standalone expansion Supreme Commander: Forged Alliance.
[8] Shortly thereafter in 2013, Gas Powered Games was acquired by Wargaming,[9] where Taylor was reported to be working on an unannounced project.