Erhardt started working at an early age, putting himself through his undergraduate degree by odd jobs that ranged from magician to fur currier to line chef.
In the early 80s he was a product planner for companies such as Teledyne and other TEMPEST secured, MIS-based programming and project management tasks.
In December 2010, it was announced that Erhardt would be the head of the new Seattle branch of the Academy of Interactive Entertainment, which offers certificate programs and continuing education courses in digital media, game development, special effects and film production.
[4] In 1998, Erhardt transitioned into an academic environment and became a professor of Game Design and Production at DigiPen Institute of Technology.
[5] In 2002 he moved to Beirut, Lebanon and spent two years teaching game software design and production to French and Arabic speaking computer engineering students.