Chrono Break

However, the game would ultimately go unproduced, with many members of the internal development team either moving on to Final Fantasy XI or leaving the company in favor of freelance work.

Within this report, Hironobu Sakaguchi stated that the development team of Chrono Cross, especially Masato Kato, was interested in creating a new game in the series, and that script and story ideas were currently being considered, but that the project had not yet been greenlighted.

[9] Inquiry over a new title was subsequently large enough to warrant an entry in Square Enix's FAQ page, in which the company noted that no new game was in development, though this did not mean the series was dead.

[14] In February 2007, Square Enix producer Hiromichi Tanaka took part in several interviews while promoting games in Europe.

[17]In January 2008, composer Yasunori Mitsuda remarked that "there are a lot of politics involved" in creating a new game, and stressed that Masato Kato should participate in development should a new entry in the series materialize.

[18] In August 2014, at a PAX Prime panel, Sakaguchi stated that he had intended on continuing the Chrono series into another game, but that problems with Square Enix management prevented it from coming to fruition.

[19]In December 2015, Kato confirmed that Square Enix had indeed discussed a project called Chrono Break, but that he was personally not involved with it.

[20] In December 2017, Tokita stated that some smaller elements of Chrono Break eventually made it into his Final Fantasy Dimensions II game.

"[1] Tokita confirmed the following year that he had begun preproduction on the game in 2000, and ultimately recycled his story ideas for Final Fantasy Dimensions II.

[32] Though acknowledging in this interview that his idea of an ending to the trilogy would "never come out", Kato then discussed his involvement in writing Another Eden, which notably features a frog knight character and time travel.