Some of the game's distinctive features include a neon light running along the right-hand ramp, a pop bumper that rises up from the middle of the playfield at certain times, and a magnet at the top of the left ramp that can catch balls and divert them into the locks.
It was the first Williams/Bally pinball machine missing a real replay-knocker, a device driven by a coil to produce a loud bang when hammering against the wood of the cabinet or backbox.
The Ringmaster normally resides below the playfield, with a flat circular platform attached to the top of his head.
This platform sits directly in front of the three W-O-W targets in the upper right corner and contains a hidden magnet.
Once the targets have been hit a total of three times, the magnet catches and holds the ball as the Ringmaster rises and taunts the player.