Cold War Conflicts

Cold War Conflicts, known in Russia as Confrontation: Asia on fire (Russian: Противостояние: Азия в огне) is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973.

The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base development.

After the release of Sudden Strike 2, developer Fireglow Games parted ways with its Russian publisher Russobit-M.

[1] After the game's release in Russia, Fireglow filed a lawsuit against Russobit-M alleging that Red Ice and Russobit-M had illegally used assets and code belonging to Fireglow in the development of Asia on Fire without permission.

GameSpy's reception to the game was more negative, with a score of 2 out of 5 stars, criticizing it for its mediocre graphics and lack of tutorials to help new players.