Conspiracy (board game)

It can be played by 3 or 4 people, and the main goal is to bring a suitcase to their own headquarters through the use of spies.

Conspiracy is a family game that was developed by British game-designer Eric Solomon.

Conspiracy requires three skills in order to win: betting/wagering, bluffing, and memory.

[1] Within the game there are four capitals, four bankbooks, one top secret briefcase, and eight spies that any player can control.

Each player has an account of $10,000 and has the opportunity to either secretly pay off or openly move a spy one space on their turn.