Cool Boarders 2

The game builds upon its predecessor's features with the addition of trick competitions, computer-controlled competitors, and support for the PlayStation Link Cable, allowing two-player, non-split screen multiplayer.

Despite mixed reviews, Cool Boarders was a sleeper success, and eventually attained a Greatest Hits edition.

Cool Boarders 2 was unveiled at the April 1997 Tokyo Game Show, where it drew large crowds despite UEP having only a small booth.

"[13] Conversely, GamePro called it "a startling, top-to-bottom improvement upon its predecessor",[b][17] and Crispin Boyer remarked in Electronic Gaming Monthly that "I wasn't a big fan of the original, but Cool Boarders 2 surprised me with its depth of gameplay.

"[7] Critics generally praised the game's vast number of tricks and the complicated button combinations and timings required to pull them off, finding them an engaging challenge.

[12][14][17] Josh Smith of GameSpot, while noting the breakup, felt the smooth animations for the various tricks provide ample visual payoff for the player's efforts.