Courier Crisis is an action video game developed by American studio New Level Software for PlayStation and Sega Saturn in 1997.
[9] Critics generally remarked that while the game's premise is fresh and promising, the execution is poor on nearly every front, bemoaning everything from rough graphics which hearken back to the PlayStation and Saturn's launch window titles,[11][14][16][17][18][20][21] to voice clips which repeat frequently enough to be a serious annoyance,[11][17][21] to frustrating, poorly responsive controls.
[18] GameSpot summed it up as "A fantastic concept with endless possibility, but one that was executed so poorly here, even the most radical bunny-hop couldn't save the resultant product.
"[16] Most critics remarked that the game offers fleeting moments of fun, but soon becomes dull due to the repetitive level designs and lack of variety in the objectives.
[b][21] Other technical issues cited in reviews include slowdown,[17] inaccurate collision detection,[14][20] and a choppy frame rate.