Cruis'n Velocity

The game uses the same engine as Dark Arena, a first-person shooter also developed by Graphic State, to achieve a pseudo-3D effect.

Unlike the previous games in the series, instead of racing down one-way courses consisting of streets based on real-life locations while avoiding various road hazards like oncoming traffic and construction, the players travel through a large environment racing eleven different cars and winning without getting hit by walls and such.

[2] There is a new speed boost system that is activated by pressing on the gas button twice.

[3] IGN called the game "somewhat enjoyable" with its multitude of play modes, while criticizing the collision detection, game-crashing bugs, use of a password system and A.I.

[2] The game's Doom-style graphics engine was criticized by AllGame, which called the graphics "ugly and sluggish" and compared them unfavorably to Mario Kart: Super Circuit, that used scaling to achieve its pseudo-3D effect.