Crystal Mines II

Crystal Mines II is a puzzle video game designed and programmed by Ken Beckett for Color Dreams.

The levels were designed by Scott Davis, Danny Sosebee, Lee Rider, Joel Byers, Jim Treadway, Gabriel Beckett and Ron Degen.

The player guides a robot down a series of mines to collect crystals of different colors (and worth different point values).

[2] In 2000, Songbird Productions produced a sequel, Crystal Mines II: Buried Treasure on CD-ROM for Microsoft Windows.

This CD-ROM requires the original game and a Lynx-to-PC serial cable to run, allowing the editing and creation of all new levels.

Gameplay screenshot