The aim of the game is to reach the top of the Pyramid of Khonsu, complete the tasks within and obtain the Elixir of Life.
Curse of the Mummy's Tomb is a game for 1–4 players, each of which controls an adventurer seeking to reach the Chamber of Osiris at the top of the Pyramid Of Khonsu.
Each of the four characters included in the game has seven different attributes: Cunning, Dexterity, Egyptology, Fortune, Speed, Strength, and Will.
Players secretly bid any number of Tana Leaves that they possess, and the winner is able to move the Mummy one space.
The last of these was The Curse of the Mummy's Tomb, designed by Stephen Hand, with interior art by Dave Andrews and Gary Chalk, cover art by James Warhola, and metal miniatures designed by Trish and Aly Morrison.
[3] These characters and four new Citadel miniatures for them were released in the game expansion Curse of the Mummy's Tomb: In Search of Eternity in 1988.
However, he found the climax of the game a let-down, since a character can sit in the Chamber of Osiris and roll dice until they succeed in winning with no chance for other players to intervene.
Hogg concluded on an ambivalent note, saying, "Overall, an attractive and fun game, though I'm not sure about its long-term appeal.
He concluded by rating it 3.5 out of 5, saying, "Curse of the Mummy’s Tomb has plenty of re-playability, but it just lacks something creative [...] The game can move from slow to exciting in a shot and most times just drags on and never ever ends.