Dark Void

The game includes a hover pack, and later, a jetpack, allowing for a quick transition between traditional shooter gameplay and flight.

Will reluctantly joins the Survivors, who are engaged in a feud with the alien race, to satisfy his desire to return to Earth.

[3] A spin-off title for DSiWare called Dark Void Zero was released in North America on January 18, 2010 and in the PAL region on March 5, 2010.

"[16][17] Hardcore Gamer praised the innovative jet pack but stated that the game "winds up being less than the sum of its parts," and that Dark Void is "not something you need to have in your collection.

"[30] Edge gave the Xbox 360 version a score of six out of ten and said, "Somehow, Dark Void just about rises above its faults, but it's hardly at risk of flying too close to the sun.

Its retro sci-fi concept is so appealing it initially makes it tempting to excuse some of the game's rougher edges.

In the end, however, no amount of nostalgia can absolve the game of its ropy gameplay, patchy plot, substandard production, generic (and sometimes poor) level design and thin content; the campaign takes around eight hours to complete and that's the only mode on offer.

"[25] Wired gave the PS3 and Xbox 360 versions four stars out of ten, saying, "Even though some stages (like the penultimate aerial battle) felt like they lasted forever and ever, Dark Void is a pretty short game with an anticlimactic ending that does little more than set up a sequel.

Club gave the PS3 version a D and called it "an exercise in diminishing returns—what at first seems new and fun eventually becomes dully predictable, and having to mash buttons to secure your grip only adds to the snarling annoyances.