Darksiders Genesis is a top-down hack and slash action role-playing video game developed by American studio Airship Syndicate and published by THQ Nordic.
[2][3] It is considered a spin-off prequel game in the Darksiders series and introduces the fourth Horseman of the Apocalypse, Strife, as the protagonist.
The Council suspects that the demon king Lucifer is planning something with Samael to upset the Balance and orders War and Strife to investigate.
After collecting the required artifacts Vulgrim informs them that Lucifer has paid a visit to Mammon, another Master of Hell.
After killing him, the Horsemen return to Vulgrim and Samael where they learn that Lucifer has opened a path to Eden, bringing its sacred water and turning it into poison.
After returning to the Void, Samael tells the Horsemen that Lucifer had asked for the souls of the Masters of Hell after their death in exchange for their services.
The Horsemen go to Earth to find mankind living in sin and realize that they have helped Lucifer achieve his goal.
[6] Platforming elements similar to previous games make a return and certain gameplay mechanics such as bombs are present too.
[18] Furthermore, Cian Maher of GameSpot gave the game 7 out of 10, praising the combat, art and writing, while criticizing the overhead camera.
[24] Conversely, Polygon's Laura Dale gave the game a mixed review, praising the boss fights but was critical towards the puzzles and the "constant combat".
[25] According to Lars Wingefors, CEO of the Embracer Group, the parent company of publisher THQ Nordic, Darksiders Genesis sold well at launch and is as of 2020 still selling well.