Daybreak (board game)

Players assume the role of national superpowers or coalitions (the United States, China, Europe, or the Global South), which each have traits to combat the ecological circumstances.

[1] Designer Matt Leacock wanted the game foremost to be fun to play and only secondarily to inform about the effects of climate change without excessive moralizing.

[1] The game has been noted for its optimistic approach to tackling climate change, emphasizing human ingenuity and partnership to overcome environmental challenges.

Despite its optimistic tone, some reviewers have pointed out that the game leans more towards fantasy, simplifying the complex realities of global climate issues.

[2] In July 2024 it won the Spiel des Jahres Kennerspiel award for best Connoisseur Game, the first win for Matt Leacock after many nominations.