Dead Static Drive

[1][2][3] The game has a "retro Americana" graphical style, and involves a road trip that takes a turn into Lovecraftian horror.

[4] The player realizes that the apocalypse is happening and must fight Lovecraftian monsters and potentially stop the end of the world.

[5][6] Later, he also received funding from the Australian government that enabled him to quit his job as a teacher and continue developing the game, as well as hire an artist and musician.

[4] Leena van Deventer came onto the project in 2019, as Creative Producer and Writer.

[5] Adam Smith of Rock, Paper, Shotgun called the graphics "lovely" and the monsters "refreshingly untentacled", commenting that the game could use some folklore that is not just Lovecraft.