DinoPark Tycoon

DinoPark Tycoon is an educational business simulation video game developed by Manley & Associates and published by MECC in 1993 for MS-DOS and MacOS.

The general store provides fences for the dinosaur pens, with varying degrees of strength and price; concessions such as bathrooms, gift shops and parking lots; and advertising, which is bought per season.

[2] As time passes, players face problems such as escaping dinosaurs, sick employees, and seasonal attendance declines.

[3] Writer Larry Blasko of the Associated Press described the game as having realistic similarities to real-life business management, along with skills such as mathematical estimation and "what if?"

review, David Gerding wrote: "Keeping the staff paid and the dinos fed and healthy is an ongoing task that requires kids to analyze graphs and numbers and make decisions based on their assumptions.

A screenshot of the main screen of the DinoPark Tycoon game under MS-DOS.
Main screen (MS-DOS)