Ex-Sanctuary Woods' 35 staff in their local Victoria, British Columbia office became a small part of Disney Interactive's 300 employees, handling the programming, sound and graphic design, and art.
[1] The developers aimed to have a "true and fair representation of the original property", having the feature films' directors and producers working alongside their artists and designers.
[15] Knight Ridder thought the Tarzan triad weren't groundbreaking yet fun enough to keep kids entertained, deeming the Activity Center as a pleasant diversion.
[17] The Washington Post considered the games as tie-ins that Disney was cranking out at the time, strictly for fans of the film properties.
[18] The Los Angeles Times noted the games featured an online component, but the Internet content wasn't assured as safe by Disney.