Every game afterward was released by the same publisher, but developed by Artificial Mind and Movement.
The game was developed by Artificial Mind and Movement and published by Disney Interactive.
The game places the player in the role of Kim to defeat Doctor Drakken, Shego, Duff Killigan, Falsetto Jones, and Gemini.
In Altitude Attitude, Duff Killigan steals a weather machine and hides it in the mountains.
Disney's Kim Possible 3: Team Possible was released for the GBA on August 21, 2005 exclusively in North America.
Realizing that she needs the Idol to switch Ron and Drakken back to normal, Kim takes off in pursuit, unaware that Shego is also on the trail.
As a result, the two girls' paths cross continuously, ultimately forcing the two rivals to team up and stop Dementor, who has partnered with Monkey Fist in an all-new scheme.
[9] Disney's Kim Possible: Kimmunicator was released for the Nintendo DS on November 9, 2005 in North America and March 10, 2006 in Europe.
Disney's Kim Possible: Global Gemini was released for the Nintendo DS worldwide in February 2007.
Kim Possible and her faithful sidekick Ron Stoppable have been summoned by the world protection group Global Justice to rescue their leader, Dr. Director, who is currently being held hostage by her archenemy (and twin brother) Sheldon, alias Gemini.
Team Possible sets off to stop Gemini's evil secret organization, the Worldwide Evil Empire (WEE), as well as deal with Motor Ed and Adrena Lynn, both of whom have been broken out of prison by Gemini to aid in his grand plan.
Kim's dad has been kidnapped by the evil Drakken, who's holed up with his victim at the top of his tower HQ.
It's up to young Kim, with only the assistance of Rufus, her naked mole rat of a sidekick, to rescue her father and end Drakken's nefarious scheme.