Don't Nod

With the help of French agency funding, it developed Life Is Strange (episodically in 2015), whose successful release raised Don't Nod's industry status.

Dontnod Entertainment was founded by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris on 1 May 2008,[3] alongside other former Criterion Games, Ubisoft and Electronic Arts staff.

[9][10][11] Dontnod's debut title was Remember Me,[12] which would at first be a PlayStation 3-exclusive role-playing game, but was dropped by publisher Sony Interactive Entertainment in 2011 on account of cuts in funding.

[12][13] In 2013, Dontnod was the most subsidised studio with €600 000 aid by the French agency Centre national du cinéma et de l'image animée (CNC).

[25] Guilbert said in April 2016 that the studio had cast off the ambition of making triple A games and would only see themselves devoted to independent projects,[12][26] in particular, original, narrative-driven intellectual properties, which narrative director Stéphane Beauverger agreed was "part of Dontnod's DNA".

[7] For the sake of maintaining the motivation of players and publishers, the production cycle since releasing the five-year commitment Remember Me was reduced to two and a half or three years.

[37] Dontnod started developing Life Is Strange 2 in early 2016, after its predecessor proved financially successful,[38][39][40] release episodically between September 2018 and December 2019.

[45][46] In January 2021, Dontnod announced that Tencent had acquired a minority stake in the company for €30 million, granting the option to appoint a member to their board.

It is being developed by Don't Nod Montréal, with members of the original team that made the first Life Is Strange game, and is meant to kickstart its own universe.

[57] In September, Don't Nod told investors that Jusant and Banishers did not meet expectations and that they are reworking future releases so they can appeal to a wider audience.

[60] Don't Nod's third-party publishing side is set to release its second game, Koira, developed by the Brussels-based Studio Tolima, in April 2025.

Dontnod developers receiving an award for Life Is Strange at the 2016 Game Developers Choice Awards , with directors Raoul Barbet and Michel Koch and producer Luc Baghadoust present
Don't Nod's logo until May 2022