DragonFable

DragonFable is a free-to-play, online, browser-based, single-player, fantasy, role-playing game developed by Artix Entertainment and updated on a weekly basis.

As is typical with online fantasy games, play is initiated by creating a basic character profile, which includes choosing a name, gender, and base class (mage, rogue, or warrior).

The battles are turn-based, giving the player an indefinite amount of time to choose from an assortment of actions, either offensive, defensive, or a combination thereof.

In general, battles occur within Quests that contribute to the overarching storyline and typically features a "boss" character, which will be a particularly powerful NPC or monster, often having a small dialogue with the player pre-fight (and sometimes post-fight).

In addition to the series of Elemental Orb story arcs, there are many intertwining subplots in Book 1, creating a rich world full of creative and often comical discoveries.

After the battle, Jaania, disgusted by the destruction wrought by magic, freezes the character, Warlic, and Xan in a fit of anger, and leaves.

[3] In February 2010, the ArchKnight game and quest chain was continued and completed within DragonFable, with Ash (normally an NPC) as the player character.

[7] A few months after its live release in 2006, Chris Barylick, from The Mac Observer, while acknowledging an instant obsession with this "cool Flash-based role playing game", reported that DragonFable was "not perfect", nor that the title offerred the same options as other RPG titles like World of Warcraft or Neverwinter Nights, but was considered a worth of purchase.